The second project was to make a mobile puzzle game. This project was, if granted a high enough grade, allowed to be released on the Google playstore. It can be played today following the link below. The game also won the GOTY award from The Rookies.
Project name: Puzzle game
Period: 25 Jan - 8 Mar
Speed: 50%
Group name: Bongcloud Attack Studios
Engine: Unity
Language: C#
For this project I took on a more central role as a programmer. I had a very good intuitive sense of how we as a group wanted the game to turn out, and I worked well with the other programmers to make sure it would turn out nicely when we put it all together in the end. My work was primarily focused on creating a level creation tool for our level designers to use. In the meantime they created these levels with pen and paper so that they could be quickly implemented later.
The rules of the game where thoroughly in place very early, which is the primary reason the game turned out so well.
I worked on areas ranging from level creation to UI on this project, and also took a slight leadership role which I very much enjoyed.
Programmers:
- Jesse Enrot
- Omar
Level Design:
Art:
- Wade W
- Elvira Aldén
Animation:
- Emil
- Hedvig
- Jovana