Delichess

Short abstract about game


The second project was to make a mobile puzzle game. This project was, if granted a high enough grade, allowed to be released on the Google playstore. It can be played today following the link below. The game also won the GOTY award from The Rookies.

Project name: Puzzle game

Period: 25 Jan - 8 Mar 

Speed: 50%

Group name: Bongcloud Attack Studios

Engine: Unity

Language: C#



My area

For this project I took on a more central role as a programmer. I had a very good intuitive sense of how we as a group wanted the game to turn out, and I worked well with the other programmers to make sure it would turn out nicely when we put it all together in the end. My work was primarily focused on creating a level creation tool for our level designers to use. In the meantime they created these levels with pen and paper so that they could be quickly implemented later.

The rules of the game where thoroughly in place very early, which is the primary reason the game turned out so well.

I worked on areas ranging from level creation to UI on this project, and also took a slight leadership role which I very much enjoyed.

Bongcloud attack studios


Programmers:
- Jesse Enrot

- Jonathan Andersson

- Omar

- Filip Orrling


Level Design:

- Frans Alexandersson

- Lovisa Wirtén


Art:

- David Widmer

- Wade W

- Elvira Aldén


Animation:

- Emil

- Hedvig

- Jovana