The third project is a type of sidescroller game, with the option of choosing between 3D or 2D. We chose 3D and used the game "Guns, gore and canolli" as a reference game.
This is our first project outside Unity using the school's engine TGE. TGE has no editor and the usual pipeline uses Unity as editor and export its scene as JSON.
Project name:Platformer
Period: 25 Jan - 8 Mar
Speed: 50%
Group name: P1G5
Engine: Unity
Language: C#
My work on this project was primarily concerned with the pipeline between TGE and Unity, dealing with rotational issues and supporting other disciplines.
Programmers:
- Alexander frost
- Casper Ă–der
- Ludvig Kalaizidis
- Ossian Sarengran
Level Design:
- Clara
- Viktor Majorin
Art:
- David Widmer
- Linda Khamphoukeo
- Elisabet
- Jon Von Letcher
Animation:
- Alisa
- Emil
- Viktor